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deRenderState Class Reference

#include <deRenderStates_priv.hpp>

Inheritance diagram for deRenderState:

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Collaboration diagram for deRenderState:

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List of all members.

Protected Member Functions

 deRenderState ()
virtual ~deRenderState ()
deBoolean Lock ()
 You must call this method before calling any Set*** methods.

deBoolean Unlock ()
 You must call this method once you are done setting data, so that something else may.

void * GetWOInterface (long interface_id)

Protected Attributes

long m_LockFlag

Constructor & Destructor Documentation

deRenderState::deRenderState   [protected]
 

deRenderState::~deRenderState   [protected, virtual]
 


Member Function Documentation

void * deRenderState::GetWOInterface long    interface_id [protected, virtual]
 

request a related interface, identified with an ID originally returned from IdeWorldManager::GetUniqueWOInterfaceID

Implements IdeWorldObject.

deBoolean deRenderState::Lock   [protected, virtual]
 

You must call this method before calling any Set*** methods.

Implements IdeRenderState.

deBoolean deRenderState::Unlock   [protected, virtual]
 

You must call this method once you are done setting data, so that something else may.

Implements IdeRenderState.


Member Data Documentation

long deRenderState::m_LockFlag [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Sep 12 20:16:18 2005 for Destiny3D by doxygen1.3-rc3